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강의/Operating Systems

1. Introduction, Operating System History

by 사향낭 2022. 10. 30.

Evolution of Operating Systems

  • In the begining, one user at a time, working directly at console
  • Phase 1
    • Hardware expensive, humans cheap
    • First OS: I/O subroutine libraries shared by users
    • Simple batch monitor: get user away from the computer. OS = program to load and run user jobs, take memory dumps after crashes
    • Overlap of I/O and computation: data channels, interrupts
    • Memory protection and relocation enable multitasking: several users share the system
    • OS must manage interactions, concurrency
    • By mid-1960's operating systems had become large, complicated
    • OS filed emerges as important discipline with principles
  • Phase 2
    • Hardware cheap, humans expensive
    • interactive timesharing - File systems, Issues of response time, thrashing
    • Personal computers: computers are cheap, so put one in each terminal
    • Networking: allow sharing and communication between machines
    • Personal devices: put computers in cell phones, stereo players, TVs, light switches
  • Phase 3 (recent years)
    • Very small (devices), very large (datacenters, cloud)
  • Most of an operating system's functions have to do with managing shared resources efficiently:
    • Concurrency: allow several different tasks to share processors, each appears to have a private machine. To keep track of everything, processes and threads were invented
    • Memory: how can a single memory be shared among several processes?
    • I/O devices: manage basic operations efficiently (e.g. many devices can be operating concurrently). Manage shared resources such as network interfaces
    • Files: allow many files, for many different users, to share space on the same storage devices (disk/flash)
    • Networks: allow groups of computers to work together
    • Security: how to allow interactions while protecting each participant from abuse by the others?
  • Characteristics of current OSes
    • Enormous: millions of lines of code, 100-1000 engneer-years
    • Complex: asynchronous, hardware idiosyncrasies, performance is crucial
    • Poorlly understood

 

 

Summary

 

- 시간에 따라 OS가 발전했다.

- 하드웨어의 가격도 싸졌다.

- 공유 자원을 어떻게 효과적으로 관리할 것인지가 OS의 핵심이다.

 
 

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